According to Newsweek’s excellent Level Up videogame blog, a Mad Max videogame is (finally) in development.

A product of the cooperation of God of War II director Cory Barlog and Mad Max writer/director George Miller, the action-adventure game is inspired by the “Mad Max: Fury Road” movie that Miller never shot in 2003.

Specific details on the gameplay haven’t been revealed, as it’s in an early phase, but Level Up confirms melee weapons, projectile weapons and vehicles will be present. We’re hoping for an appearance by the Ayatollah of Rock N Rolla, the HUMONGOUS! (pictured)

Miller on gaming:

I go back to the notion of immersion of the audience. Games, being highly interactive, are very immersive with the audience, but there needs to be some experience that the player takes from that. And it’s a very fertile medium to work in if you’re looking towards how you can inform a character. So what I’m saying is, just as movies are moving towards games, games are going to be moving towards movies, where that balance is going to be less–that sort of balance towards action over character, and any character or story is basically in support of the action sequences.

If you don’t know what the big deal is, allow us to school ya:

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