(Source: TUAW) Considering all the leaked evidence of video recording and editing in the iPhone 3.0 beta, it’s not really a stretch to predict that the next iPhone will offer long-requested video features. Still, Businessweek’s Peter Burrows confirms that to be the case based on a source familiar with Apple’s plans for the next iPhone.

In fact, Burrows suggests that video recording won’t simply be an afterthought but a major feature of the new iPhone.

(Source: TUAW) This seems to be the week for that magical intersection of Apple and art.

On Wednesday TUAW highlighted a Warhol serigraphthat’s up for auction at a gallery in Portland, Oregon; now TUAW reader Tristan tipped us off to a post on the Daily Mail website about renowned British artist David Hockney using an iPhone to create mini paintings.

The 71-year-old Hockney has had his iPhone for 4 months and is cranking out small paintings which he sends to friends. Among his favorite subjects for “finger painting” on his iPhone are landscapes and flowers. The flower paintings are sent to friends as “fresh flowers” that last a long time.



(Source: businessinsider.com)  In the wake of Fox’s Wolverine leak, rival studios have stepped up their security and monitoring of postproduction footage (including who handles it).

Warner Bros, whose technical operations head said she felt her stomach drop when she heard about the Wolverine leak, is reviewing its practices and imposing tighter security on footage for its upcoming summer tentpoles like Terminator Salvation and Harry Potter and the Half-Blood Prince, carrying out the same sort of anti-piracy campaign they used for The Dark Knight.


(Source: fastcompany.com)  Motion capture is a staple of movie-making. It’s also extremely expensive. The required equipment can cost hundreds of thousands of dollars. But a professor at MIT has invented an entirely new system, for just a fraction of the cost.

Usually, a person being captured has to wear markers–such as little white ping-pong balls–which allow a camera to record the refracted light. Second Skin, created by a team led by Ramesh Raskar, flips the process. A person wears special photosensors; these then pick up near infra-red light being projected by off-the-shelf projectors costing $50. The photosensors in turn capture the light. The light patterns are slightly different at each sensor, and they record a precise position some 500 times per second. The data is then transmitted to a computer via Bluetooth. Each sensor costs just $2. The entire system can be built for as little as $1,000.



(tomsguide.com)   The 8th annual Game Developer Salary Survey was released today, and the average 2008 salary of an American in the games industry is $79,000, up seven percent from 2007.

2008 was a good year to be in the games industry.Zoom

According to the Game Developer magazine’s annual Game Developer Salary Survey, the video game industry saw 2008 salaries increase in nearly every position over 2007. The recession has certainly had an impact on the game development field over the last 6-12 months, with more layoffs than you can shake a stick at. But those who survived downsizing or bankruptcy went home with a little extra money in their pocket.



(Source: economictimes.indiatimes.com)  Even Hollywood’s looking to cut costs in this recession. And guess who’s benefiting? Indian visual effects and animation companies.

“The interest in India as an outsourcing destination for visual effects has risen sharply on account of the global economic slowdown,” says Pankaj Khandpur, creative director (visual computing labs) in Tata Elxsi, one of India’s biggest visual effects companies. “We are now working on projects from even the UK and Japan. The number of visual effect shots we are doing has doubled in the past year.”

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