In the “premium” computer market — at least, for machines sold in brick and mortar stores — Apple holds its own as number one. For the first quarter of this year, Macs accounted for 66 percent of computers that retailed for over $1,000, according to eWeek.

That’s not all: 70 percent of desktops sold at the same price point (or higher) are made by Apple too.

Kingdom Lores is what looks to be a fully 3D, fantasy adventure game for the iPhone, and it looks hot. The game is being developed by Marco Giorgini, and uses a custom OpenGL rendering engine to let players do all the normal dungeon crawler stuff: kill monsters, run around, collect the loots, and generally be the fantasy hero. The game is available for download right now, though you do have to jailbreak the iPhone/iPod touch, and right now you’ve got to manually install the thing.

Graphic by Jesus Diaz, Gizmodo
is reporting that “sources close to the 3G launch” have provided confirmation that the iPhone 3G will be announced at the WWDC 2008 Keynote on June 9th. While this does sound a lot like a rumor, other factors such as nonexistent stocks of first-generation iPhones, the flurry of non-US iPhone launch announcements last week, and the all-but-confirmed Steve Jobs keynote all point to something big.

Gizmodo also speculates that European launch dates are scheduled to follow close on the heels of the US announcement, with iPhone 3G availability in Spain at the grand opening of the Telefonica megastore in Madrid on June 18th.

(Source: TUAW) Like many women (and men), I’m pretty excited about the upcoming Sex and the City movie. While the show was awesome for a myriad of reasons (the humor, the fashion, the catch-phrases, what often gets overlooked is that Carrie Bradshaw was a Mac girl. From 1998 through 2004, Carrie almost always started and ended each show typing on her Mac. It makes sense; can you really imagine someone that fashion and style conscious using anything else?

In season one, she used the original Powerbook G3, if I’m not mistaken (it was either Kanga or the 3400c), but she moved up to a WallStreet and then a Pismo until the series concluded its run.

(Source: On my recent flight to Beijing, I had the chance to catch up on some reading, and took in an article on a major visual effects blockbuster. Most of the article contained the usual: “we had to extend our ______ system beyond anything we had done before”, or “we didn’t think we could do it but somehow we pulled it off”. Nothing particularly remarkable, until the following passage from the VFX Supervisor caught my eye:

There is a new social networking site for stop motion animators by creator Marc Spess, author of the book SECRETS OF CLAY ANIMATION REVEALED.

After years of getting involved with various online communities related to the art, Spess realized that stop motion on the Internet is extremely fragmented. This is a major road block for serious stop motion film makers when it comes to self promotion. While stop motion is seeing rapid growth on the Internet, many aspiring animators don’t have a central place to meet and share their work.

Transformers co-writer Roberto Orci told SCIFI Wire that the soon-to-shoot sequel will build on the first film, delve deeper into established characters and devote screen time to a favorite Transformer from the original animated TV series. (Possible spoilers ahead!)

Orci and his longtime writing partner Alex Kurtzman scripted the first Transformers movie and have written the story for Transformers 2; Ehren Kruger (The Ring) drafted the screenplay, and Michael Bay is set to return to the director’s chair.

Expectations management goes out the window when a picture is considered a candidate for the biggest
opening of all time.

Paramount unspools “Indiana Jones and the Kingdom of the Crystal Skull” at 12:01 a.m. Thursday in about 2,000 locations, and industryites already are talking about a five-day haul north of $150 million. That would put “Skull” on course to best the “Spider-Man 3″ opening of $151.1 million in May 2007 — with an asterisk, given its five-day bow vs. the three-day debut for the Spidey sequel.

(Source:                     During my six years at The Moving Picture Company, as somebody working in the production systems department, we got to work on some pretty big film projects.

Not all of them were big blockbusters (but most of them were, with budgets to rival that of the annual GDP of small countries) nor were all of them particularly good (as films go). But what really, REALLY irked me about working in this industry was how credits were allocated for the various films.

(Source:         I was talking to someone at Paramount this week about the marketing of “Indiana Jones and the Kingdom of the Crystal Skull”– speaking of which, there’s a good story on the marketing campaign (or, according to the site, lack of) at The Movie Blog; give it a read – and why on earth they’re not advertising it as Indy’s last hurrah… or Last Crusade, if you will?

“That’s because it’s NOT the last one”, my Para-pal said. “I believe they’re going to do another one ASAP”.

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